CURRICULUM VITAE (CV/RESUME):
NAME: CALVIN GOLKOWSKI
ADDRESS: WUEHLISCHSTR.6
10245 BERLIN
DATE OF BIRTH: 10 SEPTEMBER 1976
NATIONALITY: GERMAN







PROFESSIONAL EXPERIENCE:
2008 - today YAGER DEVELOPMENT GMBH
CHARACTER ARTIST
PROJECT: TBA
2007 - 2008 CLIMAX ACTION
CHARACTER ARTIST/OUTSOURCING ARTIST
PROJECT: SILENT HILL ORIGINS - PLAYSTATION2
PUBLISHER: KONAMI
2000 - 2007
2005 - 2007
EUROCOM DEVELOPMENT LTD.
3D CHARACTER ARTIST/MODELLER
PROJECT: PIRATES OF THE CARIBBEAN - AT WORLDS END - PLAYSTATION3/XBOX 360
PUBLISHER: BUENA VISTA GAMES
2003 - 2005 3D ARTIST / ALL ASPECTS
PROJECT: CANCELED
2001 - 2003 3D ENVIRONMENT ARTIST
PROJECT: JAMES BOND - NIGHTFIRE
SYSTEMS: PLAYSTATION2/XBOX
PUBLISHER: ELECTRONIC ARTS
2000 - 2001 3D ENVIRONMENT ARTIST
PROJECT: BOND - THE WORLD IS NOT ENOUGH
SYSTEMS: NINTENDO 64
PUBLISHER: ELECTRONIC ARTS
1999 - 2000 GREENCODE SOFTWARE GMBH
FREELANCE 2D ARTIST - GUI ARTIST
PROJECT: KICKER FUSSBALL MANAGER - PC
PUBLISHER: KOCH MEDIA GERMANY GMBH
1997 - 1998 KAINAI ENTERTAINMENT
FREELANCE 2D CHARACTER ARTIST/ANIMATOR
JUICYTOWN - ADVERTISING GAME FOR GRANINI
PUBLISHER: WESTKA INTERACTIVE
1997 - 2000 SER QUANTUM GMBH
TRAINEE COMPUTER-SCIENCE BUSINESSMAN
SPECIALIZING IN PROJECT MANAGEMENT



SKILL SUMMARY:
SPECIALIST MODELLER (ORGANIC/HARD SURFACE)
WIDE KNOWLEDGE OF HUMAN ANATOMY
IN DEPTH - CUT - SCENE QUALITY TEXTURING
RIGGING AND SKINNING OF CHARACTERS
MENTAL RAY LIGHTING
GOOD COMMUNICATION SKILLS
EXPERIENCE IN OURSOURCE MANAGEMENT
DEVELOPMENT, MANAGEMENT AND MAINTENANCE OF OPTIMIZED CHARACTER DEV. WORKFLOWS
MICROMANAGEMENT/SCHEDULING (MYSELF + OTHERS)
SOFTWARE: ZBRUSH, MAYA, PHOTOSHOP, UNREAL EDITOR, CRAZYBUMP, HANSOFT, PERFORCE
COURSES: ADVANCED ANATOMY ZBRUSH BY SCOTT EATON OF ESCAPE STUDIOS LONDON



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